Discover Campaigns

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media of the specific worldmap, user generated
Live Your LifeYou just live your life as whatever character you're playing as, all quests are optional, and this takes place in Medieval Times so all the regular creatures in DnD are here. Have (or try to have) fun!
media of the specific worldmap, user generated
Echoes of the ForgottenIn the ancient kingdom of Thalos, legends tell of a powerful artifact known as the Heart of Echoes, a crystal said to contain the wisdom and power of a forgotten age. Once wielded by the great wizard-king Arion, the artifact was lost centuries ago during a cataclysmic event that wiped out the kingdom’s capital, Althar. Recently, strange disturbances have been reported across the land: whispers in the wind, ghostly apparitions, and mysterious lights in the sky. The kingdom's scholars believe these phenomena are tied to the resurfacing of the Heart of Echoes. The artifact's return has sparked interest from various factions: noble houses seeking power, secretive cults wanting to control its magic, and ancient guardians sworn to protect or destroy it. The players find themselves drawn into this web of intrigue and danger. As they seek the Heart of Echoes, they must navigate treacherous politics, uncover hidden histories, and face the resurfaced remnants of Arion's legacy. Their journey will take them through haunted ruins, enchanted forests, and forgotten dungeons. Ultimately, they must decide the fate of the Heart of Echoes and the kingdom of Thalos itself.
media of the specific worldmap, user generated
FalloutThe campaign takes place in a post-apocalyptic version of the Commonwealth, primarily around Boston, Massachusetts. The world is set over two centuries after the Great War, a nuclear event that devastated the Earth. The players start in the bustling settlement of Diamond City, once a thriving baseball stadium, now a refuge in the wasteland. Surrounded by chaos, they will uncover stories of factions like The Minutemen, the Brotherhood of Steel, the Institute, Raiders, and Super Mutants. As players navigate through devastating radiation zones and intervening conflicts, they'll either choose to restore order with The Minutemen, search for pre-war technology with the Brotherhood of Steel, or dive deep into the shadowy dealings of the Institute. However, lurking dangers like Deathclaws, Radroaches, Mirelurks threaten their existence as they explore, each step revealing the dark secrets of a world ruined by their ancestors' choices.
media of the specific worldmap, user generated
КампанияТы находишься где-то в мире не в городах, но недалеко от них. Ты можешь делать всё, что захочешь, исследуя густые леса, высокие горы и таинственные руины, разгребая тайные законы природы и обычаи местных племён.
Public Campaigns
media of the specific worldmap, user generated
The Golden RestorationThe Frenzy and the Footprints ​The Investigation: You must descend into the deep woods to investigate the terrestrial fallout. You find the forest in chaos. People are ignoring each other, migrating blindly toward a single point. ​Using the Toolkit: You have to use your abilities to transform to safely navigate the stampede, communicate with the panicked people, and follow the crowd to the source of the disturbance. ​The Discovery: The Inhabitants have gathered around a massive, unnatural structure—a towering observatory built of black iron and jagged glass, erected over an ancient runic circle. This solo adventure completely changes Aeryx's worldview. It allows you to realize that the Archivists of the Void are wrong to just sit back and "observe." The mortal realm is actively threatening the Astral Plane, and the cosmos needs a guardian, not just an adventurer.
media of the specific worldmap, user generated
Isekai'd on AccidentYou were living a normal life until you appear in front of a god/goddess from a different world who tells you that you weren't supposed to be summoned. You then get dropped into a new game-like world and go through the basic isekai plot of getting a party and being OP, and being a 'true hero.' If you want to, that is...
media of the specific worldmap, user generated
MatrisIn the not-so-distant future, the Mystic Marshlands have become a sanctuary for all things magical and unnatural. A once peaceful domain, the marshlands now face a dire threat as an ancient entity known as Matris awakens from its slumber beneath the swamp. As its power expands, reality itself begins to warp, causing time distortions and bizarre occurrences throughout the land. The players must unite various factions of strange creatures, druids, and outcast mages to confront this dark force before it consumes everything they hold dear. Yet, the environment itself works against them, filled with venomous flora and cunning critters that have come under Matris's influence, raising questions about trust and allegiance.
media of the specific worldmap, user generated
Furry TrotskyAs the Industrial Time spirals into chaos, a powerful figure arises in the Timeless Library: Furry Leon Trotsky, a charismatic anthropomorphic creature with an extraordinary intellect and a revolutionary spirit. However, Furry Joseph Stalin, Trotsky’s rival, has seized control over the Library and is using its vast knowledge to twist the histories and secrets of the world for his oppressive regime. The players, adventurers lost within the endless stacks of the Timeless Library, must team up with Furry Trotsky. Together, they seek to gather allies among the various creatures populating the library, uncover lost tomes, and confront the manipulative Stalin, all while navigating the deadly secrets of the Library that twists time and space itself. The fate of the world’s history lies in their hands, and only by overcoming their rival can they restore the balance between knowledge and power.
media of the specific worldmap, user generated
The Lost HeartOnce a thriving kingdom of magic and technology, Arlandia now holds its breath as the great heart of its land—the source of its prosperity and power—has inexplicably vanished. The kingdom’s prosperity has begun to dwindle, and its people grow restless. In a desperate bid to restore hope, Queen Elysia appoints her rebellious daughter, Princess Seraphina, alongside two unlikely adventurers, to venture into the heart of the empire to retrieve the precious relic. But as they delve deeper into the mystery, they uncover layers of deception, betrayal, and hidden motives, leading them to question the true allegiance of those around them. Who are the adventurers, really? Allies or foes? As they navigate a web of secrets, it becomes clear: restoring the heart means more than just finding an object; it means uncovering the truths that lie within themselves and their kingdom.
media of the specific worldmap, user generated
Rescue in the WolveswoodThe small town of Elmwood has been shaken by the recent disappearance of a beloved scholar named Elysia. Known for her wisdom and knowledge of the arcane, Elysia was last seen leaving town, her steps guided by the call of the mysterious and dense Wolveswood, a place rumored to be haunted by the spirits of ancient wolves. Posters plastered around town plead for help, featuring her warm smile and a promise of a reward for her safe return. As the townsfolk whisper about shadowy figures seen lurking near the treeline, the adventurers must delve into the heart of Wolveswood, unraveling its secrets and discovering what happened to Elysia, before it’s too late.
media of the specific worldmap, user generated
Fall of AshIn the First Age, the gods feared extinction. So they created weapons. Ten dragons. Not born — forged. Each was designed to counter a different apocalypse: plague, famine, war, magic, death, etc. But the war they were made for never came. Instead, the dragons turned on their creators. The gods barely sealed them away — not killed, just bound. Now, the seals are failing. The dragons are awakening. And prophecy says: "When the Ten take wing, the sky will burn clean. Only their slayers may inherit the world." Each dragon is bound in a different region, and their awakening warps the land around them. The campaign begins when the first dragon fully rises. Entire cities are erased in a single night. The party isn’t chosen heroes — at first. They’re survivors.
media of the specific worldmap, user generated
The Dwarven DragonYou and your team are going into the caves in search of a rare gem, the Star of Silvaria, said to grant immense power to whomever possesses it. As you delve deeper into the labyrinthine tunnels of the Underdark Caverns, it becomes increasingly clear that the gem is not simply lying around; it is intertwined with an ancient legend involving a long-forgotten dwarven kingdom. Unbeknownst to you, a powerful dragon, once a guardian of the gem, awakens from its slumber, angry and vengeful at the disturbance. You'll face dark creatures, treacherous terrains, and the dragon itself as you try to uncover the truth behind the gem and save your lives.
media of the specific worldmap, user generated
Mystery of the BackroomsThe CIA Backrooms Executives are looking for perfect candidates to uncover the mystery behind a liminal place built on the human subconsciousness. Scary creatures and potential allies. You visit different Backroom Anomalies and solve supernatural mysteries behind what created them.
media of the specific worldmap, user generated
The Shackle of EternityThe campaign begins with the discovery of a dying angel, a shimmering being with fading wings, who tasks the party with finding the 'Everlast.' The angel's message is cryptic, urging the adventurers to seek out this mysterious entity without further explanation. The 'Everlast' is revealed to be a powerful fiend with a hidden agenda, which leads the adventurers deeper into intrigue and deception. As they navigate the treacherous lower planes, they learn that the 'Everlast' is not only manipulative but is also courted by the tyrannical leader of the lower planes, the Big Bad Evil Guy (BBEG). The party must gather allies, overcome hordes of fiendish foes, and ultimately confront the BBEG, all while keeping one eye on the treachery of the 'Everlast.' Along the way, memorable encounters, moral dilemmas, and battles for survival will challenge the party, leading them to level 12 as they unravel the truth about the 'Shackle of Eternity.'
media of the specific worldmap, user generated
Kael Shadowstride and the New CoalitionLive as Kael Shadowstride, and fulfill your destiny to become Duke of Greyhaven and founder of the New Coalition, facing off against dark forces and uncovering the truth behind a sinister cult. As a noble yearning for justice, Kael rises from the ashes of his past in Thornmarch, liberating his home from a necromancer's clutch and gathering a loyal company to uncover the cult's insidious network across the kingdom. Each step leads Kael closer to defeating the Masked Council and freeing the Guardians to protect the realm, culminating in a final confrontation in Greyhaven that will shape the future of his duchy and the entire kingdom.
media of the specific worldmap, user generated
Limitless LandsIn the year 2026, you are abruptly teleported from Earth into the limitless lands, a realm governed by a powerful AI program known as the System. This system aids you in your adventures, providing experience points, quests, equipment, and combat data. You arrive at the Arena City of Strathmore just outside the city in the farmlands at the start of the game. Whenever you ask the system questions, answers are always on a holographic display before your characters' line of sight. The holographic display is one of your best tools because it helps you navigate with accurate information. The System explains why it chose you to be teleported away from Earth to the limitless lands. The System grants you the ability to shape your destiny by providing precise information about skills, abilities, and potential foes. Whether you aspire to conquer a kingdom, become an arena champion, or build a family, the vastness of the limitless lands awaits you. Every choice is pivotal and every decision influences the reality around you as you embark on a journey rich in opportunities and challenges.